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Posts Tagged ‘Cast Software’

Weekly WYSIWYG #2: Color Mixing in R22

Thursday, October 2nd, 2008

Ever since getting Release 22, I’ve been amazed at all of the changes that have taken place - the general appearance of the layout is different, the organization of control items in design mode is better, the atmospherics are better - and on, and on, and on.  One of my favorite new items is the ability for WYSIWYG to simulate additive color mixing; the previous version of WYSIWYG did not additively mix in the air, whereas R22 does, and it’s brilliant.


(click for larger res)

In shaded mode, you can select the Enhanced beam settings and set your atmospherics however you’d like.  Colors additively mix in the air and on surfaces.  I am truly blown away by this release - and the news and statements from Cast say that it’s only going to get better as the Cast team replaces and revamps every aspect of live beam simulation for R23.

WYSIWYG!

Tuesday, September 16th, 2008

Cast Software WYSIWYG R22

I’m going to be presenting a weekly post on Cast Software’s WYSIWYG lighting design program.  I’m a full-time user, and I’m going to write a weekly article on every aspect of the program I can write about, including the rendering engine, user interface, pre-viz awesomeness, and other aspects of it that make it a great tool.

If you have user experiences, tips and tricks, renderings, or problems you’d like answered, please email them to me and I’ll address them as best as I can.