Over the last few weeks I have been testing out Cast Lighting's new release for WYSIWYG – Release 24. In the last year, R22 and R23 have revolutionized the way that we've been thinking about viz software, and R24 is the crown jewel of the improvements in R22 and R23. The real-time rendering engine in [...]
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WYSIWYG R24 COMES OUT NEXT WEEK!!!!
The makers of my favorite lighting design software, WYSIWYG, are releasing a new build to members this coming Tuesday, August 4, 2009. If you've never tried WYSIWYG for anything, I highly recommend just giving it a go for a week. Richard Cadena, who we all know and love, says that R24's new features are "amazingly [...]
Read More cast lighting, lighting software, pre-visualization, rendering, WYG R23, WYG R24, WYSIWYGWeekly WYSIWYG: Importing Floorplans for Maximum Awesome
So I know it's been a little while since WYSIWYG R23 has been released, but it's never too late to show some of the pretty fantastic features that it's packing. I have a ton of these for you (as there are a ton to show) so I'm breaking them up into smaller posts. The feature [...]
Read More CAD, drafting, importing floorplans, WYSIWYGR23 IS HERE!
I just downloaded WYSIWYG R23 last week; I am now plugging my way through a few posts about the new features, but I can tell you that the new live viz tool is stunning. Spectacular is another word that comes to mind. They're also knocking $800 off of the price of WYSIWYG Perform Unlimited, and [...]
Read More CAD, cast lighting, Gil Densham, R23, WYSIWYGWeekly WYSIWYG: The Concepts Function
When using the design functions or even just drafting in WYSIWYG, and whether or not I am hooked up to a console (which is usually the case), the Concepts function is one of the most powerful organization tools in the WYSIWYG software. As simple of an item as the Concepts function is, it is something [...]
Read More concepts, Weekly WYSIWYG, WYSIWYGWeekly WYSIWYG: Scenes
A tool that I find extremely useful when drafting multiple views inside of WYSIWYG is the Scenes function. The tool itself looks like this: and the dialogue box associated with the Scenes function looks like this: Basically, the Scenes tool is like layer management, and is used to put together groups of layers for different [...]
Read More layers, scenes, Weekly WYSIWYG, WYSIWYGWeekly WYSIWYG: The Background Rendering Manager
This week's Weekly WYG is about a simple tool that is built with WYSIWYG, but one that has become so vital to me when doing renderings and pre-viz for shows – the Backgroup Rendering Manager. When designing in WYSIWYG, you might find a look you've created is perfect for a digital rendering, so you start [...]
Read More Background Rendering Manager, Weekly WYSIWYG, WYSIWYGWeekly WYSIWYG: Article in TPI about R23
I just saw this article in TPI about WYSIWYG R23. Click on the image, it'll get bigger.
Read More R23, TPI, Weekly WYSIWYG, WYSIWYGWeekly WYSIWYG: R23 is Coming!
If you've been following along, WYSIWYG R23 is coming soon – you've still got about a week to get 25% off the membership renewal rate (ends Jan 13, 2009), so act fast! Some of the new tools and functions of the new release are quite spectacular. I wanted to post a few screenshots here so [...]
Read More beam attenuation, designer tools, R23, Weekly WYSIWYG, WYSIWYGWeekly WYSIWYG: WYSIWYG and Hog 3 PC
If youi're a Hog 3 user and a WYSIWYG user, you might already know this, but I just started using Hog 3 (being a lifetime Wholehog 2 guy, figuring it was time), and I do lots of pre-viz stuff offline. As you're setting up WYSIWYG Perform to connect to the virtual console, in this case, [...]
Read More DMX processor, DP-8000, Hog 3, Weekly WYSIWYG, Whole Hog 3 PC, whole hog OS, WYSIWYG- 1
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